Modern Firearms adds a load of new weapons into Fallout 4, which will be added to level lists. Meaning that they can be found on NPC’s and enemies in the game world, whilst also be found in loot containers. The developer doesn’t give much information as to how many guns are included with the mod, or how much customization they offer.
This mod packs several replacers into a single installer. If you want the convenience of only having to download one mod to replace many things, then this is for you. This mod contains no model/texture/mesh/sound assets. You must download the original weapon mods first before using any replacers.
Replaced our old, crappy Surefire tac-light with a new Surefire M300C
Added two new optics – Nightforce ATACR 1/8x LPVO scope, Trijicon MRO red-dot sight.
Beretta 92/96-series handguns now run on Fiddler Green’s dedicated Beretta animation set. The exception to that is the 93R, which still uses vanilla Deliverer animations because the new animations also cause issues with our burst-fire script.
All Glock handguns now run on ShinyHax’s Glock animation set.
Fixes:
Finally fixed the “invisible gun” issue with Super Mutants.
Initial “let’s see if this actually works” implementation of a fix for the AMD-specific issue of pink-tinted lenses on various optics. Most glass is now slightly blue in tint, though some is more tan/light brown, and the ATACR is actually purple deliberately.
Made some minor base-damage tweaks to some of the pistols – in particular, the MK23 is the hardest-hitting .45 ACP pistol we have by a respectable margin, to represent the military-issued load of 185 grain +P ammunition.
Fallout 4 Mod Modern Firearms Mod
Modern firearms (console friendly) - posted in Fallout 4 Mod Requests: Can someone create a mod for consoles, which adds modern firearms like assault rifles, LMGs and sidearms and accessories, like modern body armour and rucksacks. Im aware there is already a modern firearms (tactical) mod, which basically, does just what im asking and it is a fantastic mod, but i dont think its very console. Vanilla Weapons Calibrated to Modern Firearms However, because Modern Firearms doesn’t have any kind of special receivers, the guns in the base game do the same amount of damage as an MF weapon of the same caliber when they have an advanced receiver, which multiplies the weapon’s damage by 1.75.